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My favourite is Outbreak, which is like a game of zombified tag – one car becomes ‘infected’ (turning the vehicle a queasy shade of green), and the other seven players have to avoid it. In terms of multiplayer, these challenges are joined by several modes, some of which are genuinely fun. As ever, more challenges are unlocked as you win races and your reputation grows. This greater variety of surfaces to drive on (and weather conditions to drive through) is matched by the wealth of different styles of driving, from solo point-to-point races to Gymkhana, which involves sliding your car around as nimbly and balletically as possible to earn points.
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It’s details like this that give Dirt 3 an engrossing frisson of realism. It’s not uncommon to see an opponent spin out of control on a tight bend or drive over a crest too fast and land on its roof.
Dirt 3 ps3 drivers#
Your vehicle’s back end skitters and slides as it loses traction on grit and water attempt to tackle a bend at the wrong speed, and you’ll soon find yourself facing the way you came, or worse still, upside down in a ditch.Īnd anyone disappointed at the drone drivers of Gran Turismo V, who largely followed the racing line like Scalextric cars, may be pleasantly surprised at the fallible computer-controlled racers of Dirt 3.
Dirt 3 ps3 driver#
With those driver aids turned off, though, you’re given a real impression of what driving a tuned Subaru through a forest might feel like. And if you play Dirt 3 in casual mode, which turns on all the driver aids, you’ll find the game as forgiving and fun to play as any arcade racer you care to name. To this end, we still have the ‘flashback’ mechanic brought in from Race Driver: Grid, which allows clumsier drivers to undo their mistakes by winding back to an earlier, pre-crash point in the race. With Dirt 3, the series returns to the more sim-like design and handling of the first game, while still retaining the accessibility that the second title introduced. When Dirt 2 came out, some criticised the fact that the series had taken a shift from pure simulation to a more mainstream, arcade-like experience. The cluttered front-end of the last game has been replaced with a menu system that’s cleaner and less intrusive, and the previous game’s attempts at shoehorning in a story have, thankfully, been ditched. What’s immediately notable about Dirt 3, though, isn’t what’s been added to the racing series, but what’s been taken away.